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Razer Project Ava — Our Take & What's Missing

Razer Project Ava — Our Take & What's Missing

What We Like

Project Ava's curved display approach is interesting. The visual presence is important, and Razer's gaming focus brings a different perspective to AI companions. The concept shows that major hardware manufacturers are recognizing the potential of AI companion devices.

The integration with gaming ecosystems could be compelling for users who want their companion to be part of their gaming setup. Razer's brand recognition and manufacturing capabilities also mean they could bring this to market at scale.

What's Missing

From what we've seen, Project Ava appears to be cloud-dependent. For us, offline capability and on-device processing are non-negotiable. Privacy shouldn't be a trade-off for functionality.

There's also limited information about customization. Can users create their own characters? How much control do they have over the companion's personality and behavior? These are questions that matter to early adopters who want something personal, not just a product.

Our Approach

We're building with privacy-first principles. The companion works entirely offline, processes data locally, and gives users full control over their data and character customization. This is fundamentally different from cloud-based solutions.

We're also focusing on quiet presence rather than active interaction. The companion is there, but doesn't demand attention. This creates a different emotional experience—one of comfort and presence rather than engagement and distraction.

Why This Matters

As more companies enter the AI companion space, the differences in philosophy become important. Do you want a companion that's always connected, always learning from the cloud? Or one that's yours, private, and works entirely on your terms?

We're betting on the latter. And we're building it now, before the space becomes crowded with cloud-dependent solutions that prioritize convenience over privacy.